Tales of Zanzia Continue: Exploration of the Black Level of the Mysterious Castle

The adventurers continued exploring the black level of the mysterious castle that appeared nearly overnight near the city of Barrowmar. As this castle overlooks the very keeps of the adventurers it is imperative that they find out as much as possible about this castle and who inhabits it.

The adventurers found a statue in the last expedition and it turned into a Marilith. They found a similar statue this time and again it turned into a Marilth. The statue was a puzzle. Rather than making a serious attempt to solve this puzzle the adventurers chose to try magic instead. This statue represented a Zanzian storm goddess and she was angered by this attempt to defile her statue by firing a lightning bolt into it.

One of the adventurers was slain in this combat and they had to return to town to lick their wounds and resurrect their fallen comrade. The adventurers returned once more and explore more of this level but made another fatal mistake. They chose to set camp inside of the castle and were set upon by guardians of it. Two skeletal guardians in black armor and halberds attacked. They were accompanied by two more in green armor and firing poison arrows. Three humans were with these skeletons. One wore white robes and was a priest. One wore red robes and was a magic user. The last wore blue robes and was a monk.

The adventurers had to retreat from the dungeon as two more of their members were slain. Clearly camping in this castle is a bad idea. The adventurers returned to town and again had their friends raised from the dead.

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