What is a dungeon without traps?

A dungeon without traps is like an invitation for delvers to come steal all of your personal belongings and kill all of your house guests. Let’s face it. No matter how much you threaten your minions…. they have to sleep sometime. Unless, of course, your minions are undead like mine. But sometimes even my undead minions are not all that observant. It pays to have deadly traps to guard entrances that you would prefer to go unused, to guard treasures that you wish to hold on to, to guard tombs that you would prefer unopened and to just plain kill anyone stupid enough to mess with you. 

And while I am the foremost expert on all things Zanzian as well as all magic….. Even I have to call in an expert once in a while. My go to expert for traps? Grimtooth the Troll of course. He has written a number of detailed books on the subject. Granted…many of these wonderful tomes were not written specifically for 1st Edition Advanced Dungeons and Dragons. But they are easily adapted to this purpose. And if you are playing later editions they will fit perfectly into your games right now.

These blurry images were taken from Joe Mohr’s kitchen table. I think the camera man was shaking in fear while taking them. Wise. Very wise indeed. For these tomes as well as the other fine products from my good friend Grimmy are dangerous in the wrong hands. Fortunately my hands are the wrong hands. And so could be yours. Check them out at these links:

Grimtooth’s Traps Too

Grimtooth’s Traps Bazaar

Grimtooth’s Traps Lite

The Wurst of Grimtooth’s Traps

Grimtooth’s Traps

Grimtooth’s Traps Fore

Grimtooth’s Ultimate Traps Collection

Grimtooth’s Traps Ate

Grimmy has a few other books available but these ones are filled with wonderful devices to confound, torment and ultimately destroy your adventurers. And that is the point isn’t it? Total destruction? I mean.. why settle for anything less. I wouldn’t.

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